Advanced Topics in Reality Computing: The Adaptive Home

The Adaptive House is the focus of an advanced design studio based around the collaborative development of reality computing applications within a residential prototype.

Course Number: 16-456/48-558

The Adaptive House is the focus of an advanced design studio based around the collaborative development of reality computing applications within a residential prototype. Reality computing encompasses a constellation of technologies focused around capturing reality (laser scanning, photogrammetry), working with spatial data (CAD, physical modeling, simulation), and using data to interact with and influence the physical world (augmented/virtual reality, projector systems, 3d printing, robotics). This studio will use reality computing to understand existing homes, define modes of augmentation, and influence the design of houses yet to be built through full scale prototyping. The objective of the course will be the production of a house that moves beyond the notion of being “smart,” but is actively adapted towards its inhabitants’ needs and capabilities. Topics of special focus within the course are residential design (John Folan), augmented reality and robotics (Pyry Matikainen), and indoor flying robots (Manuela Veloso and Nina Barbuto). This course is presented with the support and cooperation of Autodesk, Inc. (Please note that there may be lab/materials fees associated with this course.)

Fall 2016 instructors: Pyry Matikainen, John Folan

Fall 2015 course website: www.rc16456.com


Course Type: Studio Course
Offered By: Architecture, Robotics Institute
Program: Intelligent Environments, Media Design, Physical Computing

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