Carnegie Mellon University

IDeATe

Integrative Design, Arts, and Technology

November 05, 2021

A Glitch in the Matrix + Demosplash 2021

Demosplash 2021

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Are you interested in computer graphics, computer music, computer history or video games? Join the Computer Club at Demosplash, its 11th annual computer art and vintage computing festival, Friday, November 12, 6-10:30pm and Saturday, November 13, 1:00-10:30pm. The event will be in person in and around the Rangos Ballroom in the Cohon University Center and streaming online at demosplash.org.
Events feature:

  • demo submissions to our compos from around the world
  • demos for platforms old and new screened LIVE on original hardware
  • tech talks about running a faux-retro game on real retro hardware, the logistics of running a computer museum, and the truth about computer performance metrics
  • ...and lots of chiptune and retro games!

Check the full event schedule for details on one of North America's largest computer graphics demoparties, FREE with your CMU ID! Learn more at demosplash.org.

Grow a Garden Exhibit

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Grow a Garden is an exhibition celebrating plants, nature, and well-being, with reception happening November 12 from 6 to 9 pm. The exhibition is open to everyone, and we encourage guests to bring their own plants, enjoy some nature-themed snacks, and appreciate nature by relaxing with our plant prints, comics, paintings, videos, VR experiences, and more! Here is the link to our facebook event for those who may be interested [https://fb.me/e/1Pi2AShps]

A Glitch in the Matrix: A Panel Discussion with Filmmaker Rodney Ascher

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Presented by Carnegie Mellon University Libraries

Date: Thursday, November 18, 2021
Time: 5:00 PM – 6:15 PM
Format: Online Webinar
Official Event Page: https://cmu.libcal.com/calendar/events/VirtualRealityDay2021
Webinar Registration Page: https://cmu.is/virtualrealityday2021 

This virtual event is free and open to the public. Registration is required to attend the webinar.

For our inaugural Virtual Reality Day event, Carnegie Mellon University Libraries welcomes you to a panel discussion for a film unlike any other.

An official selection of the 2021 Sundance Film Festival, A Glitch in the Matrix is a groundbreaking remix documentary that explores simulation theory using in-depth interviews with experts and amateurs combined with cultural artifacts like popular video games and motion picture film clips to illustrate a mind-bending glimpse into the vortex of reality, and the University Libraries are honored to welcome the film’s director Rodney Ascher as our featured guest.

This panel discussion brings together several individuals from multiple disciplines on campus to join the filmmaker in conversation, including: 

About the Filmmaker

Rodney Ascher is a filmmaker known for creating documentaries that explore the subjective experience, freely appropriating the vocabularies of genre, experimental, and found-footage films along the way. His feature debut Room 237 was included on Owen Gleiberman’s top ten film list for 2012 in Entertainment Weekly and his follow-up The Nightmare was called “The Scariest Movie of the Decade” by BirthMoviesDeath.com. A Glitch in the Matrix is his most ambitious film to date and sold out both midnight screenings for its debut at the 2021 Sundance Film Festival. Learn more about Rodney and his films at www.rodneyascher.com.

About Virtual Reality Day

Virtual Reality Day is a series of VR/AR events organized worldwide to help virtual and augmented reality become more mainstream. Any individual, company or organization can host a free public VR/AR event and become part of the Virtual Reality Day phenomenon. This is a completely voluntary and grassroots effort. It’s about bringing the energy and interests of the greater community together, and focusing that energy for the benefit of everyone on one special day. Find out more at www.virtualrealityday.org.

RA Opportunities with hyperSENSE: Embodied Computations Lab

The Embodied Computations Lab is currently looking for a few research assistants. The research positions are either paid or for credits as an independent study. We are currently looking for research assistants to work on a project that focuses Human-AI collaboration for creative practices. We are currently working on an interactive physical interface. A bride summary on the project: https://embodiedcomputations.org/portfolio/sand-playground/
1- First research position: required experience to start immediately:  Python and experience with OpenCV is a plus. 4-6 hrs/week.
2- Second research position: Tasks include: Programming instructions of a Sphero bot and its behaviors based on designed indications and gestures for user-bot interaction. In other words, programming robots that can perform autonomously/in response to some input. Requirements: Python, JavaScprit and robotics basics is a bonus. 6 hrs/week
3- Third Research position: Design and fabrication. Skills include any 3D modeling software, basic knowledge of 3D printing and laser cutting. 6 hrs/week
More positions will be posted here shortly: https://embodiedcomputations.org/position