Carnegie Mellon University


Integrative Design, Arts, and Technology

Media Design

Media technologies are evolving at an accelerated rate and are impacting every area of human experience. Early innovations like the printing press, photography, and electricity have evolved, merged, and morphed into global media corporations and electronic networks potentially connecting every person on the planet. We have moved from a “broadcast” structure of producers and consumers to a much more complex ecosystem of participants, ideally representing more diverse points of view. How is one to think about and participate in these exciting developments?

The Media Design minor serves students who are interested in applying media technologies and practices to live experiences. It explores the interconnected development of technology and content in new media systems and the meaning that arises from the resulting forms. Students learn to design mediated experiences across different platforms, from mobile to large-scale installations. They study the structure and function of different components of mediated experiences. They learn how to synthesize those components and how to connect modular structures for the creation of compelling and meaningful transmedia experiences.

Media Design Minor - Minimum of 45 Units

One Computing Course - Minimum of 9 Units

  • 15-104 Introduction to Computing for Creative Practice
  • 15-110 Principles of Computing
  • 15-112 Fundamentals of Programming and Computer Science
  • 60-210 Electronic Media Studio: Introduction to Interactivity
  • 60-212 Electronic Media Studio: Interactivity and Computational Practice

One IDeATe Portal Course - Minimum of 9 Units

  • Recommended Portal Course for this area: 62-150 Introduction to Media Synthesis and Analysis
  • 16-223 IDeATe Portal: Creative Kinetic Systems
  • 18-090 Twisted Signals: Multimedia Processing for the Arts
  • 53-322 IDeATe: Little Games/Big Stories: Indie Roleplaying Game Studio
  • 60-125 IDeATe: Introduction to 3D Animation Pipeline
  • 60-223 IDeATe Introduction to Physical Computing
  • 99-361 IDeATe Portal

IDeATe Media Design Courses - Minimum of 27 Units

  • 05-540/18-540 Rapid Prototyping of Computer Systems
  • 15-294 Rapid Prototyping Technologies
  • 15-394 Intermediate Rapid Prototyping
  • 16/54-375 Robotics for Creative Practice
  • 24-672 Special Topics in DIY Design and Fabrication
  • 51-236 Information Design
  • 51-400 Transition Design
  • 51-421 Design Center: Data Visualization
  • 53-312 Guest Experience and Theme Park Design
  • 53-376 360 Story and Sound
  • 53-558 Reality Computing Studio
  • 53-642 Themed Entertainment Design Studio
  • 54-399 Decoding Media
  • 60-110 Electronic Media Studio I
  • 60-423 Advanced ETB: Interactive Art
  • 62-362 Activating the Body: Physical Computing and Technology in Performance
  • 62-478 digiTOOL
  • 67-240 Mobile Web Design & Development
  • 76-374 Mediated Narrative: Cuban Interactive Documentary
  • 82-285 Podcasting: Language and Culture Through Storytelling
  • Additional courses as available. Please check IDeATe Courses for the options for the current and upcoming semester.
Double-counting:  Students may double-count up to two of their IDeATe minor courses for other requirements.

Media Design Faculty

The Media Design faculty represent Carnegie Mellon's expertise in Art, Drama, Entertainment Technology, and Information Systems. They carefully oversee the collaboration of students while delivering the IDeATe Media Design courses.