Meet Me @, IDeATe Spring 2025 Exhibition
Apr 30 | 10AM - 4PM | STUDIO THEATER, CUC
Meet Me @ is a semesterly exhibition of the imaginative and innovative projects and research devised and developed at IDeATe.
At Meet Me @ Spring 2025, you can expect game play, a mending workshop, animations, textiles, and more. It will be an all-around engaging afternoon at the creative intersection of art & technology.
Meet Me @ S25 Exhibitors
Weavings |
Game |
Device/Object |
Other |
Aarya Batchu 62-150 A Intro to Textile Media |
Liam Hower, Chori Jun, Joy Leung, Yiming Li, Yujun Wu, Claudia Zhang Wizorb 2K25, a fast-paced 2v2 wizard basketball game created in Unity 53-471/-671 Game Design, Prototyping, and Production |
Jessie Chen & Freya Meng Agglomeration, a dynamic hybrid oyster inflatable created in collaboration with Dr. Jean Oh's robotics lab. 53-330 IDeATe: Inflatables |
Katrina D’Arms "Mend with Me" active mending workshop from 1-3PM |
Clarice Du 62-150 A Intro to Textile Media |
Michelle Chen, Liam Hower, Nik Kim, Aarnav Sangekar, Yuxi Xu Tilt Five Naval Warfare, an AR version of the classic board game Battleship for the Tilt Five console 53-451 Research Issues in Game Development: Designing for XR |
Sophia Chao & Mandy Hu Oh My God, Goldfish!, a crab/goldfish hybrid inflatble sculpture created in collaboration with Dr. Jean Oh's robotics lab. 53-330 IDeATe: Inflatables |
Avanita Sharma A Cup's Long Goodbye is an augmented reality storytelling experience created using Adobe Aero, designed for La Prima cafe at Wean Hall. 62-150 C IDeATe Portal: Life in the Digital Factory |
Julia LePoer 62-150 A Intro to Textile Media |
Katrina D'Arms Mend with Me is a solo game about the stories our clothes hold and how repair can build community. As you play, you lean how to darn a hole! 53-322 IDeATe: Little Games/Big Stories: Indi Tabletop Roleplaying Game Studio |
Constantine Westerink Intellicube is a smart productivity device featuring up to six distinct modes. 60-223 IDeATe: Introduction to Physical Computing |
And animation & game reels from many students over the years, too |
Zsofia Markus 62-150 A Intro to Textile Media |
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Karis Choe Fraction Pies are interactive fraction prototypes aimed to help young learners develop a hands-on understanding of fractions through addition and substraction. 99-361 A IDeATe Portal: Learning about Learning |
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Hannah McCutcheon 62-150 A Intro to Textile Media |
Rongrong Wang Push-up Pal is a device that motivates the user to exercise by gamifying the act of doing push-ups. 60-223 IDeATe: Introduction to Physical Computing |
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Asa Runova 62-150 A Intro to Textile Media |
Jessica Wu a headpiece adorned with actuating flowers 16-480 IDeATe: Creative Soft Robotics |
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Caitlyn Santiago 62-150 A Intro to Textile Media |
Jessica Wu conductive bioplastic yarn 27-505 Exploration of Everyday Materials |
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Sreja Vallem 62-150 A Intro to Textile Media |
Dee Iyer scale model of the Duquesne Inlcine 62-478 IDeATe: digiTOOL |
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Amanda Witt 62-150 A Intro to Textile Media |
Evelyn Davenport custom holders and clamps for Pianocam, which uses piano-mounted cameras and microphones for online learning 62-478 IDeATe: digiTOOL |
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Yeye Deng & Siyu Ou Wearable Tentacles 16-376 IDeATe: Kinetic Fabrics |
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Yushuang Li & Zixin Ye Rain 16-376 IDeATe: Kinetic Fabrics |
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Luca Budofsky, Bianca Turner, Kimberly Blacutt Ground: an introduction to Earth for aliens, an interactive weaving project 16-224 IDeATe: Re-Crafting Computational Thinking with Soft Technologies |
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Katrina D'Arms, Hazel Froling, Teddy Lin, Magnolia Luu Swimmy Fish is a woven textile game 16-224 IDeATe: Re-Crafting Computational Thinking with Soft Technologies |
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Katie Barnes, Adele Huang, Evelyn Miller, Ananya Shrimali, Colby Sisco, Katie Zhang Smart Bus Alert System with real-time bus arrival information 99-361 B IDeATe Portal: Intelligent Environments |
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Abby Yu Bi Memory Shadowbox 62-478 IDeATe: digiTOOL |
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Jaden Scutero, Aishwarya Shetty, Nora Xi Cathy's Daily Scheduler is an interactive, tangible task management device 60-223 IDeATe: Introduction to Physical Computing |