Still from "Blinded" by students Ashley Kim, Nina Duan, Justin Lee, Magda Gourinchas
Animation & Special Effects
Students in the Animation & Special Effects minor study the interconnected components of performance capture, rendering, 3D and 2D animation, and special effects. They merge arts and technology perspectives to explore each of these components and the area of digital animation as a whole. Through common repositories across courses and collaborative projects, students explore how the different components and types of expertise come together to create a convincing computer animated experience.
Students in this minor are also be able to connect to other IDeATe courses to explore applications of digital animation in different contexts (games, interactive environments etc.) and to integrate other key areas of knowledge (narrative, sound) into digital animation projects.
Animation & Special Effects Minor Requirements
Animation & Special Effects Minor - Minimum of 45 Units |
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one computing course - Minimum of 9 units |
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One ideate Portal course - minimum of 9 units |
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Ideate animation & Special effects Courses - minimum of 27 units |
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Double-counting: Students may double-count up to two of their IDeATe minor courses for other requirements. |
Animation & Special Effects Faculty
The Animation & Special Effects faculty represent Carnegie Mellon's expertise in Art and Robotics. They carefully oversee the collaboration of students while delivering the IDeATe Animation & Special Effects courses.